www.heromachine.com
Open in
urlscan Pro
208.100.58.37
Public Scan
URL:
http://www.heromachine.com/forums/users/colondrive0/
Submission: On January 15 via manual from US — Scanned from NZ
Submission: On January 15 via manual from US — Scanned from NZ
Form analysis
2 forms found in the DOMGET http://www.heromachine.com/
<form role="search" method="get" id="searchform" class="searchform" action="http://www.heromachine.com/">
<div>
<label class="screen-reader-text" for="s">Search for:</label>
<input type="text" value="" name="s" id="s">
<input type="submit" id="searchsubmit" value="Search">
</div>
</form>
GET http://www.heromachine.com
<form action="http://www.heromachine.com" method="get"><label class="screen-reader-text" for="cat">Categories</label><select name="cat" id="cat" class="postform">
<option value="-1">Select Category</option>
<option class="level-0" value="2">Anime</option>
<option class="level-0" value="3">Bad Super Costumes</option>
<option class="level-0" value="4">Book Covers</option>
<option class="level-0" value="5">Bug Reports & Fixes</option>
<option class="level-0" value="6">Challenge Favorites</option>
<option class="level-0" value="7">Challenge Prizes</option>
<option class="level-0" value="8">Challenges</option>
<option class="level-1" value="50"> Caption Challenges</option>
<option class="level-1" value="9"> Character Design Challenges</option>
<option class="level-1" value="16"> Friday Night Fights</option>
<option class="level-1" value="27"> Pop Quiz</option>
<option class="level-0" value="118">Character of the Week</option>
<option class="level-0" value="10">Comic Book Stuff</option>
<option class="level-0" value="11">Cool Characters</option>
<option class="level-0" value="12">Daily Random Panel</option>
<option class="level-0" value="13">Damien’s Blog</option>
<option class="level-0" value="14">Digital Illustration Lessons</option>
<option class="level-0" value="15">Fantasy & Sci-fi</option>
<option class="level-0" value="17">Hall of Fame</option>
<option class="level-0" value="18">HeroMachine 3</option>
<option class="level-0" value="19">I Hate Rob Liefeld’s Art</option>
<option class="level-0" value="344">Lists</option>
<option class="level-0" value="20">Mashups</option>
<option class="level-0" value="21">Meta</option>
<option class="level-1" value="26"> Open threads</option>
<option class="level-0" value="22">Movies and TV</option>
<option class="level-0" value="3049">Nerdmudgeon Podcast</option>
<option class="level-0" value="23">News & Updates</option>
<option class="level-1" value="55"> New Item Releases</option>
<option class="level-0" value="24">OnomontoPOWia</option>
<option class="level-0" value="25">Open Critique Day</option>
<option class="level-0" value="28">Power User Profiles</option>
<option class="level-0" value="29">Previews</option>
<option class="level-0" value="30">Randomosity</option>
<option class="level-0" value="31">Recipes</option>
<option class="level-0" value="32">Remixes</option>
<option class="level-0" value="33">Retroviews</option>
<option class="level-0" value="34">RPG Corner</option>
<option class="level-1" value="48"> Above the Waves</option>
<option class="level-1" value="49"> Adventures in the Fable Lands</option>
<option class="level-1" value="51"> Freeway Warrior: Highway Holocaust</option>
<option class="level-1" value="52"> HeroMachine Freestyle</option>
<option class="level-1" value="53"> Lone Wolf: Fire on the Water</option>
<option class="level-1" value="54"> Lone Wolf: Flight from the Dark</option>
<option class="level-1" value="56"> Return to the Cave of Time</option>
<option class="level-1" value="41"> Thrusts of Justice</option>
<option class="level-1" value="45"> You’re Going to Die</option>
<option class="level-1" value="46"> Zombocalypse Now</option>
<option class="level-0" value="35">Sharing Day</option>
<option class="level-0" value="36">Sketch of the Day</option>
<option class="level-1" value="47"> 30 Characters Challenge</option>
<option class="level-0" value="37">Story Time</option>
<option class="level-0" value="38">Suggestions & Ideas</option>
<option class="level-0" value="39">Super-Hero Stuff</option>
<option class="level-0" value="40">Things I Like</option>
<option class="level-0" value="42">Tips & Tricks</option>
<option class="level-0" value="1">Uncategorized</option>
<option class="level-0" value="43">Versus</option>
<option class="level-0" value="345">What Were They Thinking</option>
<option class="level-0" value="44">Writer’s Room</option>
</select>
</form>
Text Content
HeroMachine Character Portrait Creator Create your own super-hero, sci-fi, or fantasy character sketch Skip to content * Home/Blog * HM Premium * HM3 * HM2 * Forums * Hall of Fame * HM on Facebook * Contact Us * All HeroMachines * FAQ * Log In Save Sponsored Links (which Premium Members will never see): COLONDRIVE0 * Profile * Topics Started * Replies Created * Favorites PROFILE The Iterati and Iterative Development Iteration is a form of programming where a process is repeated to generate a series of outcomes. A single repetition is called an iteration, and the outcome of one iteration is used as the starting point for the next. A successful project will incorporate this technique into all phases of the creation process. iterati.org is the perfect example of this process in software development. This article will explore the importance of the Iteration process in both software development and mathematics. Iteration is the repetition of a process in order to generate a sequence of outcomes Iteration is the repetition of a specific process until a desired outcome is achieved. The process may be incremental or continuous, depending on the goals of the project. The aim of an iteration is to approach an end value or point in a sequential way. The outcome of one iteration serves as the starting point for the next. Agile methodologies are known for their iterative processes. Iteration is a technique that allows a process to be streamlined by removing unnecessary steps or reducing the number of iterations required to reach a goal. A program can be written to repeat a process until a desired result is achieved. An example of iteration is a calculator game where you have to enter the value of a particular digit in order to play. Iteration is a form of programming Iteration is a term used to describe the repetition of a process or series of instructions. The computer continues to perform the process until a specified event or the number of repetitions is reached. For example, a webpage's HTML code could tell the computer to refresh the page until the user presses a button, or an algorithm could reorder letters to produce an outcome. In both cases, iteration is an essential part of programming. There are several different types of iteration. A loop is a type of iteration. This type of programming calls the same function over until it reaches a condition. Another type of iteration is called tail-recursion. Both of these concepts are useful in certain situations, but they have different purposes. If you're looking for a simple explanation of iteration, keep reading. It is used in mathematics Iteration is a method of repeated application of a process or function in which the output of each step is used as the input for the next iteration. This method is also known as recursion. Although not used in the making of complex mathematical decisions, it is an important concept in the field of decision-making and object-forrole. Iterative math can be applied to numbers, functions, geometric figures, and many other topics. Iteration is a step-by-step procedure of numerical computation. It is a term used in computer science and in mathematical programming to describe a repeated application of a process. In computer science, it is a technique for performing successive approximations of a function, starting from an approximate solution and progressing to a better approximation through the use of recursion. In mathematics, iterati is used to solve problems, such as the square root problem. It is used in software Iterative development is a process of developing software in which the whole system or its variants are created in a new cycle, rather than starting with a complete specification. Each iteration of a system or its variants improves the overall system or its variants. Iterative software development is a method used in computer programming. Several benefits of iterative development are discussed in this article. Let's get started. Iteration is closely related to repetition, although it does have a more specific meaning. It is commonly used in software development. When developing a program, a team of developers will create several versions of a feature, or iteration, and evaluate them. The next iteration will be improved upon based on the feedback provided by the initial version. Iteration processes typically involve using a sequence diagram or data model. Forum Role: Participant Topics Started: 0 Replies Created: 0 * Search for: * GOOGLE SPONSORED CONTENT * THE NERDMUDGEON PODCAST Three middle-aged nerds (including yours truly!) review all of the MCU movies in chronological order. Short, funny, and full of good vibes, check it out and let us know what you think! Nerdmudgeon.com * RECENT BLOG POSTS * Character Design Challenge #– 535 – chosen by Mad Jack – Let the voting begin January 14, 2023 * Character Design Challenge #– 535 – Public Domain – Captain 3D January 8, 2023 * Character Design Challenge #– 534 – Public Domain -and the winner is… January 8, 2023 * Character Design Challenge #– 534 – Public Domain – Let the voting begin January 7, 2023 * Character Design Challenge #– 534 – Public Domain January 1, 2023 * RECENT COMMENTS * ams on Character Design Challenge #– 535 – chosen by Mad Jack – Let the voting begin * djuby on Character Design Challenge #– 535 – chosen by Mad Jack – Let the voting begin * S. Weyers on Character Design Challenge #– 535 – chosen by Mad Jack – Let the voting begin * Christopher G Eberle on Character Design Challenge #– 535 – chosen by Mad Jack – Let the voting begin * djuby on Character Design Challenge #– 535 – Public Domain – Captain 3D * ARCHIVES Archives Select Month January 2023 December 2022 November 2022 October 2022 September 2022 August 2022 June 2022 May 2022 April 2022 March 2022 February 2022 January 2022 November 2021 October 2021 September 2021 August 2021 July 2021 June 2021 May 2021 April 2021 March 2021 February 2021 January 2021 December 2020 November 2020 October 2020 September 2020 August 2020 July 2020 June 2020 May 2020 April 2020 March 2020 February 2020 January 2020 December 2019 November 2019 October 2019 September 2019 August 2019 July 2019 June 2019 May 2019 April 2019 March 2019 February 2019 January 2019 December 2018 November 2018 October 2018 September 2018 August 2018 July 2018 June 2018 May 2018 April 2018 March 2018 February 2018 January 2018 December 2017 November 2017 October 2017 September 2017 August 2017 July 2017 June 2017 May 2017 April 2017 March 2017 February 2017 January 2017 December 2016 November 2016 October 2016 September 2016 August 2016 July 2016 June 2016 May 2016 April 2016 March 2016 February 2016 January 2016 December 2015 November 2015 October 2015 September 2015 August 2015 July 2015 June 2015 May 2015 April 2015 March 2015 February 2015 January 2015 December 2014 November 2014 October 2014 September 2014 August 2014 July 2014 June 2014 May 2014 April 2014 March 2014 February 2014 January 2014 December 2013 November 2013 October 2013 September 2013 August 2013 July 2013 June 2013 May 2013 April 2013 March 2013 February 2013 January 2013 December 2012 November 2012 October 2012 September 2012 August 2012 July 2012 June 2012 May 2012 April 2012 March 2012 February 2012 January 2012 December 2011 November 2011 October 2011 September 2011 August 2011 July 2011 June 2011 May 2011 April 2011 March 2011 February 2011 January 2011 December 2010 November 2010 October 2010 September 2010 August 2010 July 2010 June 2010 May 2010 April 2010 March 2010 February 2010 January 2010 December 2009 November 2009 October 2009 September 2009 August 2009 July 2009 June 2009 May 2009 April 2009 March 2009 February 2009 January 2009 December 2008 November 2008 October 2008 September 2008 August 2008 July 2008 June 2008 May 2008 April 2008 March 2008 February 2008 January 2008 December 2007 November 2007 * CATEGORIES Categories Select Category Anime Bad Super Costumes Book Covers Bug Reports & Fixes Challenge Favorites Challenge Prizes Challenges Caption Challenges Character Design Challenges Friday Night Fights Pop Quiz Character of the Week Comic Book Stuff Cool Characters Daily Random Panel Damien’s Blog Digital Illustration Lessons Fantasy & Sci-fi Hall of Fame HeroMachine 3 I Hate Rob Liefeld’s Art Lists Mashups Meta Open threads Movies and TV Nerdmudgeon Podcast News & Updates New Item Releases OnomontoPOWia Open Critique Day Power User Profiles Previews Randomosity Recipes Remixes Retroviews RPG Corner Above the Waves Adventures in the Fable Lands Freeway Warrior: Highway Holocaust HeroMachine Freestyle Lone Wolf: Fire on the Water Lone Wolf: Flight from the Dark Return to the Cave of Time Thrusts of Justice You’re Going to Die Zombocalypse Now Sharing Day Sketch of the Day 30 Characters Challenge Story Time Suggestions & Ideas Super-Hero Stuff Things I Like Tips & Tricks Uncategorized Versus What Were They Thinking Writer’s Room * USEFUL LINKS * All HeroMachine Versions * HeroMachine 2 Premium * HeroMachine 2 Standard * HeroMachine 3 Premium * HeroMachine 3 Standard * F.A.Q. * Comment Policy * Contact Us * THE SECRET LAIR * Register * Log in * Entries feed * Comments feed * WordPress.org All images and text on this site are ©AFD Studios, LLC and Jeff Hebert. You can use the character images you create however you like in your personal work, though a credit to heromachine.com would be appreciated. For commercial use, please contact us.