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NEWS
ALL SPEAKERS
SPECIFIC EVENT information

XR Brain Jam
Games and SDG Summit
Games for Change Festival
G4C Awards Ceremony
XR for Change Summit
Next-Gen Summit
SCHEDULE
PARTNERS
PARTNERS
LIVESTREAM
VENUES & HOTELS
AWARDS
Get Tickets
Get Tickets
NEWS
SPEAKERS
EVENTS

XR Brain Jam
Games and SDG Summit
Games for Change Festival
G4C Awards Ceremony
XR for Change Summit
Next-Gen Summit
PARTNERS
LIVESTREAM
SCHEDULE
AWARDS
VENUES & HOTELS
PARTNERS
HISTORY
SPONSOR
MERCH
VOLUNTEER
FAQ
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#g4c2023

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20 YEARS IN THE MAKING!




JULY 14 - 21, 2023 • NEW YORK CITY



COME CELEBRATE GAMES FOR CHANGE'S 20TH YEAR ANNIVERSARY WITH US THIS SUMMER.
LISTEN TO EXPERT PERSPECTIVES ON THE CURRENT STATE OF THE INDUSTRY,
RETROSPECTIVES ON WHAT WE LEARNED OVER THE YEARS FROM OUR COLLECTIVE PAST
FAILURES AND WINS, AND PREDICTIONS FOR THE GLOBAL FUTURE OF GAMES AND XR IN
EDUCATION, HEALTH AND WELLNESS, CIVIC ENGAGEMENT, ENVIRONMENTAL SUSTAINABILITY,
AND MORE.


Get Tickets
Nichol Bradford speaking at the 2019 Games for Change Festival
Sid Meier, Connie Yowell, and Susanna Pollack in 2016
Games for Change Summit in Abu Dhabi, 2022
Anjali Bhimani from Overwatch at Games for Change 2017
Kamal Sinclair speaking at the 2018 Games for Change Festival
Jenova Chen, designer of Journey, at Games for Change 2017
2022 Games for Change opening party
Games for Change's Student Challenge program
Susanna Pollack and Asi Burak with the founders of G4C: Suzanne Seggerman,
Benjamin Stokes, and Barry Joseph in 2018.
On the Morning You Wake exhibit at the Museum of Moving Image in 2023



NEWS


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FOLLOW US AND STAY UP TO DATE:


#G4C2023




CELEBRATE 20 YEARS OF IMPACT !



2023 marks the 20th anniversary of Games for Change. This year's Festival will
be bigger and better than ever, including newly expanded programming like the
first-of-its-kind Games & SDG Summit at the United Nations, the flagship Games
for Change Festival, the cutting-edge XR for Change Summit, and the inaugural
Next Gen Fest for youth. Come celebrate with us for this historical event this
summer!





JOIN US FOR A 360-DEGREE VIEW OF THE PAST, PRESENT, AND FUTURE OF GAMES AND XR
FOR CHANGE AND EXPERIENCE:



A 20TH ANNIVERSARY CELEBRATION



Celebrate the past 20 years of games and immersive media for impact with special
events, activations, and more!

XR SUMMIT & IMMERSIVE ARCADE



A full day of sessions and an Immersive Arcade showcasing award-winning,
cutting-edge XR experiences from around the world.

NETWORKING & INTERACTIVE SESSIONS



Connect with community members through interactive networking opportunities,
Meet the Funder Sessions, workshops, and more.


FEATURED SPEAKERS




ALX PRESTON


Founder and Creative Director at Heart Machine




ALX PRESTON

FOUNDER AND CREATIVE DIRECTOR AT HEART MACHINE



Alx Preston, Founder and Creative Director at Heart Machine, is an artist who
seeks to express himself through games, a medium so complex and challenging that
only the truly determined/mad/angry at themselves would pursue a career in it
long-term. And yet, here we are, some 10 odd years later after the launch of
Hyper Light Drifter, a game with measured success and "bleak" written all over
it. Heart Machine has grown a fair bit over the years, including releasing the
game Solar Ash. He credits that to the kind people who decide they want to lend
their time and talents to the wild whisperings of a starry-eyed cave dweller.
Typically you'll find Alx talking, drawing or writing, all things he heard were
"cool" at some point (and likely from a stranger that seemed trustworthy and
bullish enough to be convincing) and never looked back.

‍






BURCU KILIC


Head of Policy for the Frontier Technology initiative at Minderoo Foundation




BURCU KILIC

HEAD OF POLICY FOR THE FRONTIER TECHNOLOGY INITIATIVE AT MINDEROO FOUNDATION



Dr. Burcu Kilic is the Head of Policy for the Frontier Technology initiative at
Minderoo Foundation. Burcu is a global influencer, experienced thought leader,
advocate, and strategist. She has researched and written extensively on digital
rights, intellectual property, innovation, and trade and provided technical
advice and assistance in numerous countries in Asia, Latin America, Europe, and
Africa. Before joining the Minderoo Foundation, Burcu directed the Digital
Rights Program at Public Citizen and Public Citizen’s research on access to
medicines. She was named as one of the 300 Women Leaders in Global Health in
2015 in recognition of her work on health and trade policy. She was also a
practitioner fellow at Stanford’s Digital Civil Society Lab in 2021-22.






GABO ARORA


Award-winning Emerging Technology Pioneer, Professor, Entrepreneur, and former
UN Diplomat




GABO ARORA

AWARD-WINNING EMERGING TECHNOLOGY PIONEER, PROFESSOR, ENTREPRENEUR, AND FORMER
UN DIPLOMAT



Gabo Arora is a world renowned multi-award winning immersive artist, professor,
entrepreneur and former UN diplomat who works with the most cutting-edge
emerging technologies, including virtual and augmented reality, to tell some of
the most important stories of our time. Widely recognized as a pioneer of new
documentary formats, his work, part of the permanent collection of the Museum of
Modern Art in New York (MoMA), has been described by the BBC and LA Times,
amongst many others, as “game changing”, “powerful, moving and without
precedent”, and “transcending all the typical barriers of rectangular cinema.”






JAE LIN


Hotline Director at Games and Online Harassment Hotline




JAE LIN

HOTLINE DIRECTOR AT GAMES AND ONLINE HARASSMENT HOTLINE



Jae Lin is the Hotline Director of the Games and Online Harassment Hotline and a
mental health advocate for video games spaces. They have a background in queer
community health and suicide prevention, with roots in collegiate esports. Jae
is also a community organizer around trans liberation, queer arts, and racial
justice in Austin, TX.

‍






JESSE DAMIANI


Arts & Culture Advisor at Protocol Labs




JESSE DAMIANI

ARTS & CULTURE ADVISOR AT PROTOCOL LABS



Jesse Damiani is a curator, writer, and advisor in new media art and emerging
technologies. He is the founder of Postreality Labs, a strategic sensemaking
studio based in Los Angeles, CA. He is Arts and Culture Advisor for Protocol
Labs; Senior Curator and Director of Simulation Literacies at Nxt Museum; and
the Host of Adobe’s Taking Shape, a hub for 3D art and design. An Affiliate of
the metaLAB at Harvard and Institute for the Future, his writing appears in
Adweek, Big Think, Billboard, Entrepreneur, HuffPost, IndieWire, NBC News,
Quartz, The Verge, and WIRED. Recent curated exhibitions include PROOF OF ART at
Francisco Carolinum Linz, the first museum retrospective on the history of NFTs;
Synthetic Wilderness at Honor Fraser Gallery; and Simulation Sketchbook: Works
in Process at Feral File/Vellum LA. He has served as a mentor in the YouTube VR
Creator Lab and worked with both Google and Meta in their initiatives to develop
educational content for the XR industry. He is Founder of Best American
Experimental Writing, and formerly served as Editor-at-Large of VRScout; Curator
of XR For Change, the extended reality summit at the Games for Change Festival;
and Director of Emerging Technology and Insight at Southern New Hampshire
University, where he led the Future of Work initiative.

‍






KELLEE SANTIAGO


Head of Production at Niantic Games Studios




KELLEE SANTIAGO

HEAD OF PRODUCTION AT NIANTIC GAMES STUDIOS



Kellee Santiago is Head of Production at Niantic Games Studios, with a focus on
original IP.  As former president and co-founder of thatgamecompany, she
developed one of the most prominent brands in independent and innovative game
development. In 2013 she moved into Publishing and Developer Relations at OUYA,
the Kickstarter Android console. She later joined Google to similarly build out
the developer pipelines and content strategy for their VR and AR platforms. Last
year she moved back into original game development, working on Ingress, which
celebrated their 10th year as a live game, and the upcoming AR-first mobile
game, Peridot.






MICHAEL WILSON


Co-Founder and CEO at DeepWell Digital Therapeutics




MICHAEL WILSON

CO-FOUNDER AND CEO AT DEEPWELL DIGITAL THERAPEUTICS



One of the most prolific executive producers in the history of the games
industry, Mike has been a part of bringing more than 100 games to market with
more than 20 original million-unit sellers — all from small independent teams
around the world. He and his partners at Devolver Digital have forever changed
the measure of success for an independent publisher and he is now fully focused
on facilitating opportunities to bring medicinal media to the next generation of
creators.


‍






PAOLO PIRJANIAN


Founder and CEO at Embodied Inc.




PAOLO PIRJANIAN

FOUNDER AND CEO AT EMBODIED INC.



Paolo Pirjanian is the founder and CEO of Embodied, Inc., a company with a
vision to build socially and emotionally intelligent companions that improve
care and wellness. With 16+ years of experience developing and commercializing
cutting-edge home robots, Paolo is an early leader in the field of consumer
robotics. Previously, he has served as the CTO of iRobot, worked at NASA JPL,
and helped create technologies for products from the Sony Aibo to the Roomba.

Embodied is the maker of Moxie the robot. Designed for kids ages 5-10, Moxie is
the world’s first robot capable of believable social interactions enabled by
generative AI, NLP, and computer vision and can perceive, process and respond to
natural conversation, eye contact, facial expressions and other behavior as well
as recognize and recall people, places, and things. Using Embodied's next
generation platform SocialX, Moxie uses play-based learning to help promote
social, emotional, and cognitive development, and constantly learns from kids as
it takes them on ‘missions’ revolving around themes like kindness, friendship,
empathy and respect.

‍






RYAN J. DOUGLAS


Co-Founder at DeepWell DTx




RYAN J. DOUGLAS

CO-FOUNDER AT DEEPWELL DTX



A noted expert and innovator in the fields of mental health, artificial
intelligence, and surgical robotics, Ryan has been on the frontline of major
paradigm shifts in healthcare for 15 years. Ryan is currently the CEO of
DeepWell Digital Therapeutics, a new game-changing company that creates
medically therapeutic games that can be used to treat mental health conditions
while maintaining best-in-class gameplay.  Ryan has 27 patents issued across
robotics, AI and medical applications and has commercialized 30+ medical
devices, including treatments for depression, hypertension, women's health,
chronic pain, and related neurological conditions. Ryan holds pivotal patents
for medical AI, robotics, and systems and frequently has achieved FDA clearance
for breakthrough therapies.

‍






SARAH BOND


Corporate Vice President at Xbox




SARAH BOND

CORPORATE VICE PRESIDENT AT XBOX



Sarah Bond (she/her) is the Corporate Vice President, Game Creator Experience
and Ecosystem at Microsoft. In this role, she leads the Xbox division dedicated
to building and commercializing products and services for game creators and
partners. Her global organization works with thousands of developers and
partners to bring games to players on console, PC, mobile and the cloud. And, as
a member of the Xbox leadership team, Sarah is instrumental in directing
strategy, policy, mergers & acquisitions, and integration. As the former CVP of
Global Gaming Partnerships and Development, Sarah was instrumental
to the growth of Xbox and foundational to the success of Xbox Game Pass. She led
the development of strategic partner relationships that advanced the expansion
of Xbox Game Studios and was core to establishing the product portfolio in
support of Project xCloud. Sarah sits on the Board of Councilors at the USC
School of Cinematic Arts, as well as the Board of Directors at the Entertainment
Software Association (ESA), Zuora, the leading subscription management platform
and CHEGG, a leading student-first connected learning platform. Prior
to joining Microsoft, Sarah held senior roles at T-Mobile, including leading the
Corporate Strategy and Development team, responsible for cross-functional
strategic initiatives, major investments, partnerships, mergers and acquisitions
and was a member of the team that led T-Mobile’s turnaround. She started her
career at McKinsey, where she was an Associate Partner in the Seattle office.
Sarah holds a BA in Economics from Yale University and an MBA from Harvard
Business School. Sarah has dedicated her career to transforming cultures,
rearchitecting organizations, accelerating businesses, and most importantly
empowering others to do the same.







G4C FESTIVAL WEEK EVENTS


NEW:


XR BRAIN JAM




JULY 14 - 16, 2023




A unique event that pairs researchers with XR creators to develop innovative
prototypes that push the boundaries of XR. The Jam challenges participants to
combine their sectors and tackle problems ranging from biofeedback to social
anxiety to climate change.

Learn MoreLeARN MORE
Get Tickets
NEW:


GAMES AND SDG SUMMIT




JULY 17, 2023 - AT THE UNITED NATIONS - INVITE ONLY




An invite-only summit that will activate the games and XR sector to support key
UN Sustainable Development Goals at the United Nations Headquarters (Delegates
Dining Room) for leaders across industries.

LEARN MORELeARN MORE
Get Tickets
NEW:


GAMES FOR CHANGE FESTIVAL




JULY 18 - 19, 2023 | THE TIMES CENTER & MICROSOFT TIMES SQUARE IN NYC




Celebrate the 20th anniversary of the world’s largest annual event dedicated to
games and social impact, which draws a cross-sector community of change makers,
developers, executives, and fans from around the world.

LEARN MORELeARN MORE
Get Tickets
NEW:


G4C AWARDS CEREMONY




JULY 19, 2023




The Games for Change Awards celebrate the year's best games and XR experiences
for social impact and learning. Come join us in celebrating the some of this
years most stand out projects, people, and organizations making a meaningful
difference. The event is free for all festival attendees though space is
limited.

LEARN MORELeARN MORE
Get Tickets
NEW:


XR FOR CHANGE SUMMIT




JULY 20, 2023 | THE TIMES CENTER & MICROSOFT TIMES SQUARE IN NYC




Explore emerging technologies shaping the future of social innovation in the
metaverse and today’s most cutting-edge immersive experiences that are unlocking
new pathways for social impact.

LEARN MORELeARN MORE
Get Tickets
NEW:


NEXT-GEN SUMMIT




JULY 21, 2023 - INVITE ONLY




Youth ages 13-18 will come together to learn, create, and shape the future of
video games for impact across education, civics, health, science, and more.

LEARN MORELeARN MORE
Get Tickets


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G4C Awards Ceremony
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Next-Gen Summit
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SCHEDULE
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XR Brain Jam
Games and SDG Summit
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G4C Awards Ceremony
XR for Change Summit
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LIVESTREAM
VENUES & HOTELS
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Next-Gen Summit
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XR Brain Jam
Games and SDG Summit
Games for Change Festival
G4C Awards Ceremony
XR for Change Summit
Next-Gen Summit
SCHEDULE
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PARTNERS
LIVESTREAM
VENUES & HOTELS
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