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CREATE NUGET PACKAGE VISUAL STUDIO

Posted on 17-08-202122.08.2017 by admin

 * Create Nuget Package Visual Studio 2016
 * Publish Nuget Package Visual Studio
 * Create Nuget Package Visual Studio .net Framework
 * Create Nuget Package Visual Studio Code
 * Create Nuget Package Visual Studio Download

Generate nuget package on build is also checked. I'm also trying to create
package manually by right-clicking on the project and selecting Generate nuget
package. When I build the project, no package is created. Am I missing
something? Note: I'm using the latest version of Visual Studio Community 2017
(15.6.2). . Install the packages for the appropriate projects with Visual Studio
(right-click solution, Manage NuGet packages for solution) After the packages
are installed, Visual Studio will add appropriate directives to the.vcxproj
files that reference the.props and.targets files from your NuGet package, while
allowing the projects to load if.

-->

When you create a NuGet package from your code, you package that functionality
into a component that can be shared with and used by any number of other
developers. This article describes how to create a package using MSBuild.
MSBuild comes preinstalled with every Visual Studio workload that contains
NuGet. Additionally you can also use MSBuild through the dotnet CLI with dotnet
msbuild.

For .NET Core and .NET Standard projects that use the SDK-style format, and any
other SDK-style projects, NuGet uses information in the project file directly to
create a package. For a non-SDK-style project that uses <PackageReference>,
NuGet also uses the project file to create a package.

SDK-style projects have the pack functionality available by default. For non
SDK-style PackageReference projects, you need to add the NuGet.Build.Tasks.Pack
package to the project dependencies. For detailed information about MSBuild pack
targets, see NuGet pack and restore as MSBuild targets.

The command that creates a package, msbuild -t:pack, is functionality equivalent
to dotnet pack.

Important

This topic applies to SDK-style projects, typically .NET Core and .NET Standard
projects, and to non-SDK-style projects that use PackageReference.


SET PROPERTIES

The following properties are required to create a package.

 * PackageId, the package identifier, which must be unique across the gallery
   that hosts the package. If not specified, the default value is AssemblyName.
 * Version, a specific version number in the form Major.Minor.Patch[-Suffix]
   where -Suffix identifies pre-release versions. If not specified, the default
   value is 1.0.0.
 * The package title as it should appear on the host (like nuget.org)
 * Authors, author and owner information. If not specified, the default value is
   AssemblyName.
 * Company, your company name. If not specified, the default value is
   AssemblyName.

Additionally if you are packing non-SDK-style projects that use
PackageReference, the following is required:

 * PackageOutputPath, the output folder for the package generated when calling
   pack.

In Visual Studio, you can set these values in the project properties
(right-click the project in Solution Explorer, choose Properties, and select the
Package tab). You can also set these properties directly in the project files
(.csproj).

Important

Give the package an identifier that's unique across nuget.org or whatever
package source you're using.

The following example shows a simple, complete project file with these
properties included.

You can also set the optional properties, such as Title, PackageDescription, and
PackageTags, as described in MSBuild pack targets, Controlling dependency
assets, and NuGet metadata properties.

Note

For packages built for public consumption, pay special attention to the
PackageTags property, as tags help others find your package and understand what
it does.

For details on declaring dependencies and specifying version numbers, see
Package references in project files and Package versioning. It is also possible
to surface assets from dependencies directly in the package by using the
<IncludeAssets> and <ExcludeAssets> attributes. For more information, seee
Controlling dependency assets.


ADD AN OPTIONAL DESCRIPTION FIELD

The package's optional description, displayed on the package's NuGet.org page,
is either pulled in from the <description></description> used in the .csproj
file or pulled in via the $description in the .nuspec file.

An example of a description field is shown in the following XML text of the
.csproj file for a .NET package:


CHOOSE A UNIQUE PACKAGE IDENTIFIER AND SET THE VERSION NUMBER

The package identifier and the version number are the two most important values
in the project because they uniquely identify the exact code that's contained in
the package.

Best practices for the package identifier:

 * Uniqueness: The identifier must be unique across nuget.org or whatever
   gallery hosts the package. Before deciding on an identifier, search the
   applicable gallery to check if the name is already in use. To avoid
   conflicts, a good pattern is to use your company name as the first part of
   the identifier, such as Contoso..
 * Namespace-like names: Follow a pattern similar to namespaces in .NET, using
   dot notation instead of hyphens. For example, use Contoso.Utility.UsefulStuff
   rather than Contoso-Utility-UsefulStuff or Contoso_Utility_UsefulStuff.
   Consumers also find it helpful when the package identifier matches the
   namespaces used in the code.
 * Sample Packages: If you produce a package of sample code that demonstrates
   how to use another package, attach .Sample as a suffix to the identifier, as
   in Contoso.Utility.UsefulStuff.Sample. (The sample package would of course
   have a dependency on the other package.) When creating a sample package, use
   the contentFiles value in <IncludeAssets>. In the content folder, arrange the
   sample code in a folder called Samples<identifier> as in
   SamplesContoso.Utility.UsefulStuff.Sample.

Best practices for the package version:

 * In general, set the version of the package to match the project (or
   assembly), though this is not strictly required. This is a simple matter when
   you limit a package to a single assembly. Overall, remember that NuGet itself
   deals with package versions when resolving dependencies, not assembly
   versions.
 * When using a non-standard version scheme, be sure to consider the NuGet
   versioning rules as explained in Package versioning. NuGet is mostly semver 2
   compliant.

For information on dependency resolution, see Dependency resolution with
PackageReference. For older information that may also be helpful to better
understand versioning, see this series of blog posts.


ADD THE NUGET.BUILD.TASKS.PACK PACKAGE

If you are using MSBuild with a non-SDK-style project and PackageReference, add
the NuGet.Build.Tasks.Pack package to your project.

 1. Open the project file and add the following after the <PropertyGroup>
    element:

 2. Open a Developer command prompt (In the Search box, type Developer command
    prompt).
    
    You typically want to start the Developer Command Prompt for Visual Studio
    from the Start menu, as it will be configured with all the necessary paths
    for MSBuild.

 3. Switch to the folder containing the project file and type the following
    command to install the NuGet.Build.Tasks.Pack package.
    
    Make sure that the MSBuild output indicates that the build completed
    successfully.


RUN THE MSBUILD -T:PACK COMMAND


CREATE NUGET PACKAGE VISUAL STUDIO 2016

To build a NuGet package (a .nupkg file) from the project, run the msbuild
-t:pack command, which also builds the project automatically:

In the Developer command prompt for Visual Studio, type the following command:

The output shows the path to the .nupkg file.


AUTOMATICALLY GENERATE PACKAGE ON BUILD

To automatically run msbuild -t:pack when you build or restore the project, add
the following line to your project file within <PropertyGroup>:

When you run msbuild -t:pack on a solution, this packs all the projects in the
solution that are packable ( property is set to true).


PUBLISH NUGET PACKAGE VISUAL STUDIO

Note

When you automatically generate the package, the time to pack increases the
build time for your project.


TEST PACKAGE INSTALLATION

Before publishing a package, you typically want to test the process of
installing a package into a project. The tests make sure that the necessarily
files all end up in their correct places in the project.

You can test installations manually in Visual Studio or on the command line
using the normal package installation steps.

Important


CREATE NUGET PACKAGE VISUAL STUDIO .NET FRAMEWORK

Packages are immutable. If you correct a problem, change the contents of the
package and pack again, when you retest you will still be using the old version
of the package until you clear your global packages folder. This is especially
relevant when testing packages that don't use a unique prerelease label on every
build.


NEXT STEPS

Once you've created a package, which is a .nupkg file, you can publish it to the
gallery of your choice as described on Publishing a Package.


CREATE NUGET PACKAGE VISUAL STUDIO CODE

You might also want to extend the capabilities of your package or otherwise
support other scenarios as described in the following topics:


CREATE NUGET PACKAGE VISUAL STUDIO DOWNLOAD

Finally, there are additional package types to be aware of:






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